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The end of Virtual Worlds 1.0, now onto 2.0
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The end of Virtual Worlds 1.0, now onto 2.0
Anyway, really interesting post! Check some of our spots in SL: http://rezzable.com/virtual-worlds . We are focused on entertainment.
On the flip side is the "power law", where the popular get more popular simply because they're popular.
In a way you're justifying exactly why someone would pay for the services Rezzable offers - building quality stuff and making sure it's seen. As you can attest to, none of this is easy and takes real skill. I don't know if I can say the same for amateur porn, however it's porn and it will probably sell. The same isn't true for amateur film or paintings.Qualilty takes skill and quality is what people are searching out for - that won't be changed by mass amateurization.
The stuff from Rezzable is usually far and beyond what amateurs are doing. The amateurs might add to the noise but users will eventually find the quality.
It's also great to see a company innovating in the name of entertainment.